Àá½Ã¸¸ ±â´Ù·Á ÁÖ¼¼¿ä. ·ÎµùÁßÀÔ´Ï´Ù.
KMID : 1100520230290020161
Healthcare Informatics Research
2023 Volume.29 No. 2 p.161 ~ p.167
User Experience of Augmented Reality Glasses-based Tele-Exercise in Elderly Women
Yoo In-Hwa

Kong Hyoun-Joong
Joo Hyun-Jin
Choi Yeon-Jin
Kim Suk-Wha
Lee Kyu-Eun
Hong Jee-Young
Abstract
Objectives: The purpose of this study was to identify any difference in user experience between tablet- and augmented reality(AR) glasses-based tele-exercise programs in elderly women.

Methods: Participants in the AR group (n = 14) connected Nrealglasses with smartphones to display a pre-recorded exercise program, while each member of the tablet group (n = 13) participatedin the same exercise program using an all-in-one personal computer. The program included sitting or standing on achair, bare-handed calisthenics, and muscle strengthening using an elastic band. The exercise movements were presented firstfor the upper and then the lower extremities, and the total exercise time was 40 minutes (5 minutes of warm-up exercises, 30minutes of main exercises, and 5 minutes of cool-down exercises). To evaluate the user experience, a questionnaire consistingof a 7-point Likert scale was used as a measurement tool. In addition, the Wilcoxon rank-sum test was used to assess differencesbetween the two groups.

Results: Of the six user experience scales, attractiveness (p = 0.114), stimulation (p = 0.534),and novelty (p = 0.916) did not differ significantly between the groups. However, efficiency (p = 0.006), perspicuity (p = 0.008),and dependability (p = 0.049) did vary significantly between groups.

Conclusions: When developing an AR glasses-based exerciseprogram for the elderly, the efficiency, clarity, and stability of the program must be considered to meet the participants¡¯needs.
KEYWORD
Augmented Reality, Telerehabiliation, Exercise Therapy, Geriatrics, User-centered Design
FullTexts / Linksout information
Listed journal information
KoreaMed